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I also wrote a NES emulator in Rust, and managed to do it without using a single unsafe block. I used SDL bindings for graphics, if that counts, but it can also
by nukeop 8y ago
I also wrote a NES emulator in Rust, and managed to do it without using a single unsafe block. I used SDL bindings for graphics, if that counts, but it can also run in headless mode (for testing) without SDL perfectly well.
- neurotrace 8y agoDo you have a link? I'd like to see how yours compares with OPs