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We also have posts about hackers and all sorts of shit. It's here because it's technically interesting. Projects like this are also critical - tons of media ru
by staticassertion 8y ago
We also have posts about hackers and all sorts of shit. It's here because it's technically interesting.
Projects like this are also critical - tons of media running on proprietary hardware/software will be lost without projects like this. Think about DOSBox, or even just Flashplayer games, or how rare an n64 is. All of the art produced on these platforms will be lost unless we build software to run it.
Emulators are also, generally, ~5-10 years behind the consoles. At that point the consoles themselves are likely deprecated in favor of the next platform. PS3 has been out for 13 years. Do you really believe this code will negatively impact sales of games, when it's usable nearly 2 decades after release?
*edit
And a side note - I believe PCSX2 was the first program I ever compiled, as a teenager. It was at least some part of what interested me in computers - I wanted to know why some games were slow or fast, or what role the GPU played. Emulators are some of the coolest projects out there, I think, and posts about their implementation seem very fitting for HN.
- pedrocx486 8y ago> or how rare an n64 is I may be reading this completely wrong, but are you implying the N64 console is rare?
- staticassertion 8y agoThey're no longer manufactured, and therefor the numbers are only decreasing. A quick look at amazon prices one at ~100 dollars. What do you think that'll be in a decade? Certainly some games are already quite pricey as there are fewer and fewer copies out there (check out prices for SSBM).