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Yes, their sound designer Paul Weir did a GDC talk on the sound engine that they built for the game. It included things like procedural riffs on an existing non
by applecrazy 8y ago
Yes, their sound designer Paul Weir did a GDC talk on the sound engine that they built for the game. It included things like procedural riffs on an existing non-procedural soundtrack, advanced spatial SFX, and had a demo of the engine in action.
Edit: here's the talk: https://www.youtube.com/watch?v=zKJ_XuQjjiw https://www.youtube.com/watch?v=zKJ_XuQjjiw