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Indeed it uses Cocoa/Win32/GTK+, and if you need drawing, there's a small library called gg. It used OpenGL, but in the future will also support DirectX and Met
by amedvednikov 8y ago
Indeed it uses Cocoa/Win32/GTK+, and if you need drawing, there's a small library called gg. It used OpenGL, but in the future will also support DirectX and Metal backends.
- openbasic 8y agoGTK is super slow. Do you have any intentions of using raw X11 or Wayland?