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You’re absolutely right that it’s not important to the conversation; I’m just being pedantic and going on a tangent :) But I have seen enough real bugs due to p
by umanwizard 8y ago
You’re absolutely right that it’s not important to the conversation; I’m just being pedantic and going on a tangent :) But I have seen enough real bugs due to people not understanding the limitations of iOS simulator realism that I would really like it if more people understood the issue.
It also matters in more than high-performance GPU rendering. It’s easy to miss bog-standard CPU performance or memory leak bugs when you’re running software designed for a 1GB Ram, dual core CPU machine on a 32GB, 8 core machine