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> install it on your own iDevice, you have to pay a yearly subscription fee. Not true anymore [1] [1] https://stackoverflow.com/questions/43932076/how-to-buil
by voqv 8y ago
> install it on your own iDevice, you have to pay a yearly subscription fee.
Not true anymore [1]
[1] https://stackoverflow.com/questions/43932076/how-to-build-app-on-iphone-physical-device-without-developer-account https://stackoverflow.com/questions/43932076/how-to-build-ap...
- emsy 8y agoNot only do you still have to hassle with Apple's clunky provisioning profiles, it only lasts for a week and you're almost guaranteed to get an error message because you reached the device limit with as much as one device.
- Aaargh20318 8y ago> Not only do you still have to hassle with Apple's clunky provisioning profiles No you don't. XCode takes care of all of that automatically, I haven't had to hassle with provisioning profiles in years.
- consp 8y agoYou provide anecdotal evidence (like me) as it requires me to set it manually to work and it has been so for about a year.
- Aaargh20318 8y agoWhat do you need to 'set manually' ? You check 'automatically manage signing' and select your team from the list (if you're in multiple teams) and it should Just Work™.