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When I last tried it around 3.0, Godot didn't do a lot of the boring platform-related stuff that Unity does and there wasn't enough community momentum to help a
by teamonkey 8y ago
When I last tried it around 3.0, Godot didn't do a lot of the boring platform-related stuff that Unity does and there wasn't enough community momentum to help answer questions. Without an asset store you won't find a ton of "Easy Google Play friend list" plugins or anything like that. IMO that's what makes the other engines more mature, moreso than the renderer.