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I am not a naysayer. I just point out the resource investment involved in going down a different path. Also, Unity is built on a lot of 3rd party C++ code. Fro
by gmueckl 8y ago
I am not a naysayer. I just point out the resource investment involved in going down a different path.
Also, Unity is built on a lot of 3rd party C++ code. From the top of my head, this is at least Mono, FMOD, PhysX, Enlighten and FBX.
- pjmlp 8y agoSure, just like those C and C++ engines weren't re-writing the battle proven Assembly libraries unless required to do so.