2 ms·
> Steam has done many things to annoy users I think people forget how much people hated Steam when it came out. I'm not sure I'd really call it "right place at
by freddie_mercury 8y ago
> Steam has done many things to annoy users
I think people forget how much people hated Steam when it came out. I'm not sure I'd really call it "right place at the right time" either, since that sort of implies wild success pretty easily. My impression is more that Steam was 2-3 years ahead of its time but Valve believed in it and stuck through the hard times.
Here are some quotes from 2004, when Steam & Half-Life 2 were brand new:
"no one I know likes Steam at all."
"Steam is one of the worst programs I've seen in the last few years. Everyone seems to have trouble with it... why would ANYONE use it?"
"Bugs or no bugs, Steam is unacceptable IMHO."
"All hail Valve, our next Microsoft Product Activation-like overlord."
"Glad to see that they have given me an excuse to not purchase the game"
"Some ideas of Steam are nice, but I still don't like the idea of buying a product through it. Skipping the publishers is a bad thing."
"Sorry Valve, but I have no intention of letting Steam ever tough my PC."
https://games.slashdot.org/story/04/10/23/0812224/half-life-2-retail-to-require-steam-activation https://games.slashdot.org/story/04/10/23/0812224/half-life-...
https://games.slashdot.org/story/04/09/20/2012208/no-half-life-2-on-steam https://games.slashdot.org/story/04/09/20/2012208/no-half-li...
- learc83 8y ago>"right place at the right time" By right place, right time I don't mean they started at exactly the right time, or that they achieved success quickly. I mean they were around when technology (broadband penetration, storage space etc..) finally reached the point where people were willing to buy most of their games online. Most "instant success" stories aren't really instant.