3 ms·
I'm kind of dealing with your awful scenario right now. It is pretty bad. What happened was the department used to be a lot, lot larger, and people tended to on
by cableshaft 8y ago
I'm kind of dealing with your awful scenario right now. It is pretty bad. What happened was the department used to be a lot, lot larger, and people tended to only have to deal with 7 or 8 of them at a time (it was still excessive, I often had difficulty debugging and keeping things straight for tasks) but after two years layoffs, other employees quitting, and executives pulling our employees into other departments, we're a tiny shell of what we used to be, and we still have to manage all of those microservices, and it's so difficult.
I've been daydreaming about monoliths and will be asking at interviews for my next job hoping to find more simplified systems. I came from the game industry originally, where you only have one project for the game and one more for the webservice if it had one, and maybe a few others for tools that help support the game.