3 ms·
At the moment inside-out 6DOF tracking isn't millimeter accurate, so we require additional hardware. Oculus uses cameras which is where the USB requirement is f
by jobigoud 8y ago
At the moment inside-out 6DOF tracking isn't millimeter accurate, so we require additional hardware. Oculus uses cameras which is where the USB requirement is from, and Vive requires laser beaming stations (no USB required). Hopefully we can get rid of this extra hardware in the next few iterations.
- throwaway34241 8y agoThis actually looks like it will be solved pretty soon; Microsoft VR headsets have been using inside-out tracking for a year and a half, the Quest will use it, and a revision to the rift is widely expected to launch soon with inside-out tracking too. SteamVR tracking might have some advantages if you want lots of tracked objects (that may be outside the headset's field of view) but it seems like good-enough inside out tracking will be widely available this year.