3 ms·
> the only hard part would be keeping map walkablity data in-sync or read-lockable I suspect that this is entirely the problem. For quite a while not I've got
by mikekchar 8y ago
> the only hard part would be keeping map walkablity data in-sync or read-lockable
I suspect that this is entirely the problem. For quite a while not I've gotten the impression that all of the game state in in a single data structure.
Also I'm pretty sure that there are update anomalies galore even now. It's almost certain to be a herculean task. I might be wrong, but the fact that Tarn has never even attempted it makes me suspect that I'm right ;-)