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> There is nothing to suggest that Vulkan is now required. From the article: "We're working together with our device manufacturer partners to make Vulkan 1.1
by Twirrim 8y ago
> There is nothing to suggest that Vulkan is now required.
From the article:
"We're working together with our device manufacturer partners to make Vulkan 1.1 a requirement on all 64-bit devices running Android Q and higher, and a recommendation for all 32-bit devices."
- kllrnohj 8y agoWhich means it's not required as long as 32-bit devices are allowed to ship as well. It will be a large percentage, like GLES 3 is, but not required, like GLES 3 isn't.
- desdiv 8y agoI googled around and honestly can't find a single phone introduced in 2019 that's still 32-bit. Sure, embedded non-phone Android devices could still be built with 32-bit CPUs to cut costs, but those devices typically don't let user install 3rd party apps in the first places so they're not relevant to the discussion.
- kllrnohj 8y agoNearly every Android TV is 32-bit, and many low-end Android devices ship in 32-bit configuration even if the hardware is 64-bit for RAM reasons. Both of them run arbitrary 3rd party apps. They also form basically the entirety of the GLES 2.0 portion of this pie chart: https://developer.android.com/about/dashboards/index.html#OpenGL https://developer.android.com/about/dashboards/index.html#Op...
- pjmlp 8y agoWhich means they won't run much new apps in 2020.
- pjmlp 8y agoI wonder what those 32-bit devices would be good for. > We're also moving the ecosystem toward readiness for 64-bit devices. Later this year, Google Play will require 64-bit support in all apps -- https://android-developers.googleblog.com//2019/03/introducing-android-q-beta.html https://android-developers.googleblog.com//2019/03/introduci...