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the problem with rimworld is that there's too much micro and that the amount of emergent behavior is extremely limited compared to DF. There's no freedom to cre
by chobeat 8y ago
the problem with rimworld is that there's too much micro and that the amount of emergent behavior is extremely limited compared to DF. There's no freedom to create and there's no serendipity. There's randomness but it's not nearly the same thing.
Rimworld took DF and removed all the innovative elements to fit it into a more traditional base building game. Then yes, if you restrict yourself to some very specific elements of gameplay they can be comparable but you don't play DF for the production chains.
- jredwards 8y agoThe huge range of mods available for RimWorld allow you to address both of these things to whatever level you see fit. I find RimWorld shifts back and forth between a lot of micromanagement and a lot of passive automation depending upon how advanced your colony is and how dire your current set of circumstances is (e.g. I tend to do a lot of microing early on, and after the colony is established I only really have to micro during specific tense situations, like heavy raids).