3 ms·
I thought 2.5D was used for 2-d rendered games that had depth, like zelda: a link to the past (very much a 2d game where you can jump down cliffs, but not climb
by earenndil 8y ago
I thought 2.5D was used for 2-d rendered games that had depth, like zelda: a link to the past (very much a 2d game where you can jump down cliffs, but not climb up them).