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As a developer, you should be listening to your users, not telling them what to use. Also, iOS is a treat to build on. Not sure what your source on that is, bu
by ppeetteerr 8y ago
As a developer, you should be listening to your users, not telling them what to use.
Also, iOS is a treat to build on. Not sure what your source on that is, but they don't have the device and OS fragmentation of Android, to say the least.
- coldacid 8y agoMy source is me, having to develop and manage a cross-platform mobile app (Android and iOS). Doing anything with the latter platform is an uphill struggle, from the platform itself to publishing the app. On the other hand, working with Android is pretty smooth despite the fragmentation; most issues with it are purely visual and easily fixed.