4 ms·
Then use an Android device. No one is holding you down
by ppeetteerr 8y ago
Then use an Android device. No one is holding you down
- coldacid 8y agoAs a developer, tell that to the users. Speaking of which, even just developing for iOS is a painful chore compared to Android. Unfortunately when the client and the users want iPhones, folks like us have to develop for them. In this world, it's fuck or walk.
- freehunter 8y agoIf you run a business and then complain about where your customers prefer to buy your products... you're literally complaining about the fact that you have paying customers. You're free to not support the people who keep you in business but they're then also free to not keep you in business anymore. You might be in the wrong business.
- ppeetteerr 8y agoAs a developer, you should be listening to your users, not telling them what to use. Also, iOS is a treat to build on. Not sure what your source on that is, but they don't have the device and OS fragmentation of Android, to say the least.
- coldacid 8y agoMy source is me, having to develop and manage a cross-platform mobile app (Android and iOS). Doing anything with the latter platform is an uphill struggle, from the platform itself to publishing the app. On the other hand, working with Android is pretty smooth despite the fragmentation; most issues with it are purely visual and easily fixed.
- sinnoh 8y agoit theoretically would be fine to dev for apple, if they added proper progressive web app support (or gave users the tools to build this out themselves) but of course that would hurt their interests by introducing competing (even if inferior) software distribution methods to the native effectively walled garden monopoly they have now.
- coldacid 8y agoIt would help a lot if we weren't locked into their everything for anything. Store, dev tools, etc., it's all massively anti-third-party.