3 ms·
I remember many of the isometric drawn/pre-rendered games with a fixed PoV (i.e. Zaxxon etc) being described as 2.5D back in the day. We knew they weren't exac
by blihp 8y ago
I remember many of the isometric drawn/pre-rendered games with a fixed PoV (i.e. Zaxxon etc) being described as 2.5D back in the day. We knew they weren't exactly 3D but then again, they weren't your typical 2D platformer/side-scroller either. Battlezone was considered a 3D game back in its day so the rendering technology wasn't really the dividing line. It was more a question of if the game environment being navigated was 3D and if it had a reasonably realistic spatial representation on the screen.
- Andrex 8y agoTo make things more confusing, 2.5D these days is also often used to describe (actually) 3D-rendered sidescrollers, like the New Super Mario Bros. games.
- Wowfunhappy 8y agoIndeed. The term 2.5D has been obscured to the point that it no longer carries any useful meaning. We should all stop using it. New Super Mario Bros is a 2D platformer with 3D graphics.
- bluedino 8y agoZaxxon was definitely 3D. You scrolled forward, could move side to side, and could also change height (and you had to, to avoid obstacles and shoot enemies)