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Second rule of Apple: one button and no more. If you need more, just use the on-screen buttons.
by iwr 16y ago
Second rule of Apple: one button and no more. If you need more, just use the on-screen buttons.
- seltzered 16y agoI actually understood the one-button mouse idea recently. It forces software developers to try not to hide all the useful features behind right-click menus, but figure out how to consistently lead a user to where they want to go. User Story: My wifi wasn't working on my windows laptop the other day, I knew there was some nice "troubleshoot network" button, but I could not find it for the life of me every time i clicked on the wifi icon, causing me to go through the "network and sharing center" menu . 10 minutes later I finally realized right-clicking instantly brought up the troubleshoot menu.
- coliveira 16y ago> It forces software developers to try not to hide all the useful features except that in the Mac you can option-click, which is even more complicated than a right click. There is always a way to make features obscure, if you want to.
- foljs 16y ago>except that in the Mac you can option-click, which is even >more complicated than a right click. There is always a way >to make features obscure, if you want to. Emm, I think you missed his point. This is EXACTLY why the single button mouse forced software developers to make it work with a single click --because it made the "right click" equivalent more difficult for the user.
- ecuzzillo 16y agoYeah! Gimp sucks for precisely the reason that they fall headlong into that trap.
- mfukar 16y agoCertainly, you must mean the on-screen button.