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> but you cannot really cut up an array of bytes into 5-bit chunks easily But you can do RGB 565, which is exactly what mobile GPUs do (or used to do, back whe
by pcwalton 8y ago
> but you cannot really cut up an array of bytes into 5-bit chunks easily
But you can do RGB 565, which is exactly what mobile GPUs do (or used to do, back when memory cost and bandwidth were more limited).
- deleted 8y ago[deleted]
- boomlinde 8y agoTwo bytes per pixel for, say, a single 640x256 pixel screen would already use more RAM than available on a 256k Amiga 1000. RAM size only ha to double a few times for this to become an entirely outdated concern, but that's what they had to work with at the time they designed the chipset. Still no excuse for AGA!