4 ms·
That was back in the fixed-function pipeline day. So I'd imagine it's just that a) very few people care any more and b) if you do care, it's trivial to do it y
by mrec 8y ago
That was back in the fixed-function pipeline day.
So I'd imagine it's just that a) very few people care any more and b) if you do care, it's trivial to do it yourself with a dependent read in your fragment shader.
https://www.khronos.org/opengl/wiki/Common_Mistakes#Paletted_textures https://www.khronos.org/opengl/wiki/Common_Mistakes#Paletted...