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It's so funny you say this because this was my introduction to modding and programming as well, except with Red Alert 2. I remember changing the cost of the ite
by bribri 8y ago
It's so funny you say this because this was my introduction to modding and programming as well, except with Red Alert 2. I remember changing the cost of the items, adding new units, replacing the graphics, etc.
- filereaper 8y agoHa! I had fun with Red Alert 2 as well, though RA2's rules.ini seemed much more involved. The RA2's rules.ini pretty much exposed the games internal hierarchical layout for units, i.e an IFV loaded with GI's is different compared to a IFV loaded with Engineers. But serializing all of these led to a much larger file than RA1, it was quite a bit more difficult to hand-hack RA2's rules.ini. I ended up caving to a utility tool like TibEd and Red-Alchemist. [1] Good times... [1] https://www.tibed.net/tibed1/ https://www.tibed.net/tibed1/