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Not OP. I've enjoyed "Artificial Intelligence for Games" by Ian Millington. One of the best books in this subject I'd say. Thank you Ian!
by zerr 8y ago
Not OP. I've enjoyed "Artificial Intelligence for Games" by Ian Millington. One of the best books in this subject I'd say. Thank you Ian!
- sago 8y agoThank you. One of my last longer writing projects last year was to update this and author a new chapter on procedural content generation for the third edition. Which is due out at the end of the month. I think they were trying to get it out by GDC, but it slipped a couple of weeks. The biggest problem with the book I think, has been that I have been unable to program for a while. So I was glad to be able to work with the publisher on a third edition, to solve some of the bitrot problems.
- zerr 8y agoWow, definitely looking forward to the 3rd edition!