3 ms·
Speedrunners have built tools for some games (most Valve games if I'm recalling correctly) that monitor times, while excluding loading screens. Obviously this i
by zamalek 8y ago
Speedrunners have built tools for some games (most Valve games if I'm recalling correctly) that monitor times, while excluding loading screens. Obviously this is a separate category, and both curiously exist for games with a built-in timer (GDQ ignores in-game timers, for example).
- floatboth 8y agoThere's actually a whole scripting language for reading values from games' memory and extract events for timing and progress: https://github.com/LiveSplit/LiveSplit/blob/master/Documentation/Auto-Splitters.md https://github.com/LiveSplit/LiveSplit/blob/master/Documenta...