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> Breakthrough home computers, by contrast, tended to emerge from "good enough to play games and play with balancing your bank account," having a strong emphasi
by msla 8y ago
> Breakthrough home computers, by contrast, tended to emerge from "good enough to play games and play with balancing your bank account," having a strong emphasis on arcade graphics, but not so much on reliability.
That was true after 1977, certainly, but going earlier, the S-100 bus computers which ran CP/M had text terminals (and front panels with lights and switches!) and were cheaper than any other kind of real computer, but were more in the mold of the small-scale business machines of the era, called minicomputers, than the Apple II or Commodore-64 were.