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You don't have to do anything you don't want to. No one is forcing you to develop for those platforms. Your old way still exists. Approximately all real world
by throwawaymath 8y ago
You don't have to do anything you don't want to. No one is forcing you to develop for those platforms.
Your old way still exists. Approximately all real world users demonstrably prefer the new way, but if you're set on your old way you can still write software for macOS and Windows. It will pop a warning, but you can make it run anyway. Give your users instructions for bypassing those warnings. If you trust them to manually verify your software then you trust them to follow those directions.
- Wowfunhappy 8y ago> Give your users instructions for bypassing those warnings. If you trust them to manually verify your software then you trust them to follow those directions. If your selling software, this probably isn't a good strategy. However, I consider it perfectly reasonable for software that's being created in one's spare time and offered for free. (I think the current situation we have on Windows / macOS is a perfectly fine balance, btw—except for drivers, where installing unsigned copies is way too difficult)