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> Geekbench results do not correlate with real world prefroamance and systematically favor ios. So what benchmark would be fair to you? Even Cinebench doesn't
by dep_b 8y ago
> Geekbench results do not correlate with real world prefroamance and systematically favor ios.
So what benchmark would be fair to you? Even Cinebench doesn't closely approach a daily workload for the typical Cinema 4D user, it's just a different way to tax the system at full.
Also, throttling is less of (or even completely not?) an issue on iPads than on iPhones. You see that on benchmarks that typically tend to reach the throttling limits on iPhones like AnTuTu. The performance gap is much wider while the SoC isn't that much more powerful.
A desktop system with an ARM processor should closely match the synthetic results of GeekBench since GeekBench measures maximum performance not persistent performance.