4 ms·
The article already mentions this, but I want to re-state that Geekbench results do not correlate with real world prefroamance and systematically favor ios. Th
by altmind 8y ago
The article already mentions this, but I want to re-state that Geekbench results do not correlate with real world prefroamance and systematically favor ios.
The community never received explanation from the authors on these discrepancies, so everybody should be cautious of these promises that these biases are eliminated in GB4.
- dep_b 8y ago> Geekbench results do not correlate with real world prefroamance and systematically favor ios. So what benchmark would be fair to you? Even Cinebench doesn't closely approach a daily workload for the typical Cinema 4D user, it's just a different way to tax the system at full. Also, throttling is less of (or even completely not?) an issue on iPads than on iPhones. You see that on benchmarks that typically tend to reach the throttling limits on iPhones like AnTuTu. The performance gap is much wider while the SoC isn't that much more powerful. A desktop system with an ARM processor should closely match the synthetic results of GeekBench since GeekBench measures maximum performance not persistent performance.
- gok 8y agoHow does Geekbench systematically favor iOS?