3 ms·
Independent of the usage within the article, I make this kind comparison pretty often when thinking about how to "saturate" a device; if I am building a special
by staticfloat 8y ago
Independent of the usage within the article, I make this kind comparison pretty often when thinking about how to "saturate" a device; if I am building a specialized system to perform a task, I want the capability of the system in terms of Hz per byte of storage to roughly match that of the problem being performed. (This is typically measured against storage bandwidth, not storage total, since you usually have the assumption that you're bringing data in from a larger storage pool that is essentially "infinite" in comparison (cache <---> main memory, or main memory <---> disk, or disk <----> distant server))
If your Hz/byte ratio is too high. you're wasting compute capability. If too low, you're wasting memory/memory bandwidth.