2 ms·
It's depressing, but keep in mind for a lot of people in game development that do not have a lot of credits - they just want to complete a game to add it to the
by stevenwoo 8y ago
It's depressing, but keep in mind for a lot of people in game development that do not have a lot of credits - they just want to complete a game to add it to their CV. It used to be (back in the 90's/2000's not sure how true this is now) that companies would not even look at your resume if you had not worked on a game that shipped for a lot of positions. I can remember being surprised at my first job in game development how passionate the arguments were in team meetings about how people were listed in the credits.
Also, I've worked separately at a publisher and company that contracted development of work to smaller development studios and I can remember it was much more common in my experience for the publisher or primary company looking at the milestone work and deciding it was not good enough and to terminate the contract and then having to look at the source code/assets and trying to assess the state and resurrect those games and that was no fun either, just sad to think about the opportunity cost for those involved and people who were probably going to get laid off, though usually one could look at the code and see the big picture problems in a day or two.