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FWIW I don't think Jon is suggesting an OOP approach either. ECS advocates definitely promote that as the dichotomy though. There are lots of ways to structure
by meheleventyone 8y ago
FWIW I don't think Jon is suggesting an OOP approach either. ECS advocates definitely promote that as the dichotomy though. There are lots of ways to structure game state without having to go the fine grained route.
- pjmlp 8y agoSpecially since many just learned it by doing, instead of reading the OOP literature regarding ECS systems. https://www.amazon.com/Component-Software-Object-Oriented-Programming-Szyperski/dp/B011DCDV40/ref=sr_1_fkmrnull_2 https://www.amazon.com/Component-Software-Object-Oriented-Pr...
- meheleventyone 8y agoECS as meant here though is definitely imperative/functionally structured. Although there is a lot of familial resemblance with other component approaches.
- pjmlp 8y agoSoA and AoS are othorgonal to components implementation.