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Yes! Chapter 8 talks about graphics; the Pacman example shows how to port a C++/SDL2 Pacman clone to WebAssembly and OpenGL (with Emscripten). That said, the fo
by raboukhalil 8y ago
Yes! Chapter 8 talks about graphics; the Pacman example shows how to port a C++/SDL2 Pacman clone to WebAssembly and OpenGL (with Emscripten). That said, the focus of that chapter is porting games like that, but it doesn't go into writing OpenGL directly.