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I do, it's generally pretty nice and there are a lot of well thought-out libraries available. However, figuring out how to interop between a scripting language
by status_quo69 8y ago
I do, it's generally pretty nice and there are a lot of well thought-out libraries available. However, figuring out how to interop between a scripting language and an ECS isn't the most trivial thing since rust's type system doesn't always want to be flexible, YMMV. I'm currently using GGEZ for rendering and utility functions, but if you wanted something a bit larger and more opinionated/mature, amethyst is your current best bet. I'm happy to answer any other questions about it! It's been an interesting learning experience so far and I plan to put a lot more down on paper once I have at least a small game running end to end.