4 ms·
How complex are these meshes? I'm only getting 42 fps average but I feel like it should be way higher
by westmeal 8y ago
How complex are these meshes? I'm only getting 42 fps average but I feel like it should be way higher
- dylan604 8y agoI was getting 60fps in FF on a 2017 15" MBP
- hvidevold 8y agoThe models have about 1k triangles each. The code is optimized to scale to many units (racers), but the initial rendering cost of instancing with pre-rendered animation skeleton may be high I suspect, so it may be slow for few units on old hardware. I could try to have different rendering paths for small and big number of units to alleviate the problem.