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These are all ways that Rust is neutral or better. Were there any ways that Rust was worse? For example, did the previous code use value-type templates? If so h
by millstone 8y ago
These are all ways that Rust is neutral or better. Were there any ways that Rust was worse? For example, did the previous code use value-type templates? If so how was their absence worked around in the new code?
- Thaxll 8y agoChucklefish made some buzz few month ago saying they were writting there new game in Rust, they now stopped and went back to C++. https://www.reddit.com/r/programming/comments/atyzz4/halley_a_lightweight_game_engine_written_in_c14/eh69lz7/ https://www.reddit.com/r/programming/comments/atyzz4/halley_...
- steveklabnik 8y agoThey're still using Rust for some stuff, just not for the game itself. Wargroove's matchmaking server is still in Rust. That said, yes, this is a good example of what your parent is asking for. https://www.reddit.com/r/programming/comments/atyzz4/halley_a_lightweight_game_engine_written_in_c14/eh5kdqv/ https://www.reddit.com/r/programming/comments/atyzz4/halley_... has some more context too
- steveklabnik 8y agoEven more context: https://www.reddit.com/r/rust/comments/avwxq1/comment/ehijdwx https://www.reddit.com/r/rust/comments/avwxq1/comment/ehijdw...
- pum-purum 8y agoCompile time. For my 9k lines project it takes 20 sec to compile in debug mode and 1 minute in release. Wich is insane because I have to do a lot of runs to test things(where cargo check can't help).