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> my MBP In my experience, Apple's OpenGL drivers are incredibly unstable. On Windows I'll often see incorrect results, but generally the drivers have not cras
by microcolonel 8y ago
> my MBP
In my experience, Apple's OpenGL drivers are incredibly unstable. On Windows I'll often see incorrect results, but generally the drivers have not crashed for normal inputs. When I've run my (admittedly kinda avant-garde) shaders on iOS and OSX devices, there's a good chance that the whole system will halt at some point. I honestly don't know how they have problems like this.
- davedx 8y agoMine too. My Macbook Pro has a discrete GPU but using it for gaming results in all kinds of weird behaviour