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1. I don't know anything about the actual gameplay, but I think you are not interpreting this right. I don't mean some highly involved complex AI, I mean just s
by YuriNiyazov 16y ago
1. I don't know anything about the actual gameplay, but I think you are not interpreting this right. I don't mean some highly involved complex AI, I mean just something that picks its moves slightly better than random. These things are perfect for a genetic algorithm, or an ant-colony-like simulation (Look up John Koza's books on how to do this right). Also, if you are a two-member team, and this is your biggest problem (which it sounds like it is - you have a product and no users!) then you should devote time to it.
2. I don't know anyone personally, but sounds like what you need to do it go on Elance and find a "virtual backoffice" team, and pay them to recruit local players.