4 ms·
The problem is without eye tracking, nothing stops you from just looking at the borders and seeing artifacts.
by iaml 8y ago
The problem is without eye tracking, nothing stops you from just looking at the borders and seeing artifacts.
- mattkrause 8y agoIn practice, people don’t make incredibly long saccades. Instead, there’s some coordination so that the neck or body movements do the bulk of the work.
- rtkwe 8y agoWhen I was using VR a lot I just kind of stopped looking with my eyes outside of a small area around the middle and mostly used my neck. When looking towards the edge doesn't look great I think most people adapt and just start subconsciously working around the limitations. Maybe it partially comes from being a glasses wearer almost all my life (since around 7-8) so my vision is already basically useless for detail around the edges but it wasn't a huge jump for me.