4 ms·
That's definitely not true generally for GCC on floating point computation. O3 gets you vectorization, especially with -ffast-math (and extra loop optimizations
by gnufx 8y ago
That's definitely not true generally for GCC on floating point computation. O3 gets you vectorization, especially with -ffast-math (and extra loop optimizations recently). That's not to say it's always faster, of course; measure, as ever.