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For Oculus to be useful as a traditional display it would probably need a higher resolution(i.e 8k per eye), it needs to be wireless, lightweight and possibly u
by thefounder 8y ago
For Oculus to be useful as a traditional display it would probably need a higher resolution(i.e 8k per eye), it needs to be wireless, lightweight and possibly use the camera to blend-in the outside environment so that you don't feel trapped in Matrix while you work. It would probably take 5+ years to get there
- leovander 8y agohttp://palmerluckey.com/oculus-goblack-how-to-make-your-oculus-go-better/ http://palmerluckey.com/oculus-goblack-how-to-make-your-ocul...
- Klathmon 8y agoBut we have the tech to do that right now! Maybe 8k per eye is outside our current capabilities without being ludicrously expensive, but 4k should be doable! And the rest already exists in other products!
- thefounder 8y ago4k is not good enough. What you need is 8k or even 16k(whenever it becomes available) per eye. Otherwise you better stick to a traditional display.