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>By far the best messaging user experience on desktop there is. No offence but that's like your opinion. Coming from IRC and TeamSpeak, to me Discord is unnec
by qpery 8y ago
>By far the best messaging user experience on desktop there is.
No offence but that's like your opinion.
Coming from IRC and TeamSpeak, to me Discord is unnecessarily bloated and full of analytics.
>I used Slack / Skype / Hangouts / WhatsApp / Messenger / etc. before
Yeah, explains it. :P
- tapland 8y agoI'm still on IRC. It is much quicker and it is much easier to be connected and active in multiple servers/channels, whereas the overview in Discord is terrible unless you use third party clients, which can get you banned from the service. The voice service isn't very high quality and there are frequent server outages. I use Telegram, Facebook, whatever except Discord for instant messaging, and wish Discord wasn't the default for non-professional groups. People my age (upper 20s) praising it are always those who used Skype for gaming and never touched Teamspeak/Ventrilo/Mumble.
- fastball 8y agoI used Teamspeak and Ventrilo for gaming back in the day and much prefer Discord.
- devonkim 8y agoI was a user of all three of the gaming-centric chat / voice services and the issue always has been about centralizing different communities together rather than quality of service / technology itself. One group plays on a random guy’s Teamspeak server that’s been running in a VPS or colo for 6 years, another splinter group moved to Vent, etc. Then there were the fun times dealing with various authentication and rotating certificates (if you practiced decent security at all you had to have one) for each of these disparate communities. As gaming itself got broader reach a lot of casual folks were left to their own devices and underserved, so that’s the big gap being seen. I know plenty of 20-somethings that know about and used the predecessors to Discord but they’re all hardcore gamers compared to even the folks closer to mid/late 30s that may have been hardcore before but don’t have the time to fiddle with these systems anymore. It seems with Discord quality was tough to maintain at scale and we’ve got the inverse problem set.
- bigbaguette 8y agoTeamspeak/Ventrilo/Mumble could get some inspiration from some ergonomics aspects of Discord. Quickly sharable unique urls for invitations for instance, instead of server:port-username-(password)
- p0nce 8y agoIn on both Discord on IRC but like Discord better. Discord comes with multiple servers (not that easy in IRC, you must have a bouncer), formatting, logs, in an easy package and relatively "low" footpring when compared to the competition.
- Mirioron 8y agoIRC clients have had those features for at least 15-20 years now.
- p0nce 8y agoNo if you are not connected you loose the logs.
- qpery 8y agoDiscord has low footprint? It's usually the application that consumes most RAM of my system (if we ignore the browser) and consumes an steady 1-2% of CPU even when in the systray. And it is, of course, closed source, so no way to use an alternative client. I wish I could use an IRC gateway for it, that would be cool (I very, very rarely use the voice chat)
- tenryuu 8y ago>no way to use an alternative client These exist, but some are not open source. You can run discord on a vita if you wanted to. Just because something is closed source, doesn't mean it's impossible to reverse engineer. The entire system is compiled into a javascript webpack, alongside just reading web requests/their documentation, doing some basic functionality in an alternative implementation is really easy. This apparently breaks the terms of service, but they are only enforce this if you're an outlier for the number of API requests you send. The most well known 3rd party client would be Ripcord, which I use for it's Slack features
- tapland 8y ago> but they are only enforce this if you're an outlier for the number of API requests you send This thing usually goes: Until the better client threatens the proprietary one with is better monetized.
- lmm 8y agoIRC lacks history (unless you have access to an always-on server, which you'll pay for one way or another) and has a userbase that is hostile to standardizing anything like user auth or rich-text formatting. I'll put up with a bit of "bloat" for the sake of not having to worry about where my bouncer is running.
- qpery 8y agoNo history is a feature. I like knowing that, like in real life, only people who are present can read what I'm saying.
- lmm 8y agoThat's not the case either though - many users have bouncers that will sit in the channel the whole time, and you have no idea who might be saving logs or where they might be publishing them. It's the worst of both worlds.
- qpery 8y ago>many users have bouncers that will sit in the channel the whole time Then I know they're reading. >and you have no idea who might be saving logs or where they might be publishing them If I'm in a room with you nothing stops you from telling others what I've told you.