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I'm not the OP, but here you go: http://higherorderfun.com/blog/2012/05/20/the-guide-to-implementing-2d-platformers/ http://higherorderfun.com/blog/2012/05/20/t
by azhenley 8y ago
I'm not the OP, but here you go: http://higherorderfun.com/blog/2012/05/20/the-guide-to-implementing-2d-platformers/ http://higherorderfun.com/blog/2012/05/20/the-guide-to-imple...
It looks quite nice.
- gcb0 8y agothis is mostly sprite/collision well known patterns summaries. not much on physics.
- Impossible 8y agoThis is probably the most comprehensive single written guide to how platformers are implemented. Definitely worth a read.