3 ms·
> there seems to be a legitimate point in here about the difference between consoles and ordinary computers I still can't for the life of me understand why any
by dejb 16y ago
> there seems to be a legitimate point in here about the difference between consoles and ordinary computers
I still can't for the life of me understand why any self respecting geek would cheer on the 'console' model as the future of mobile computing. Sure, as a developer you have to make practical decisions about which platform to develop for. But as the platform you chose to use yourself? It's like saying that you've decided to use xBox as your main environment instead of Windows/OSX/Linux.
- Locke1689 16y agoIt's specialized computation -- not that difficult to understand. The iPhone certainly isn't my development environment, either.
- dejb 16y ago> It's specialized computation No it's not. The whole purpose of having an app store is to make it more general purpose. Why should anything be 'off limits' just because the device is small? Why is this not obvious to you? > The iPhone certainly isn't my development environment, either. .. and it never will be. But you added the word 'development', not me. I prefer to decide how I can use my computation devices and when they do not allow this then they should be regarded as toys.
- Locke1689 16y agoYou said main environment. I am a developer. The development environment is my main environment. I don't play video games, I rarely go on Facebook -- my computer is for reading and writing code and things having to do with code.
- dejb 16y ago> You said main environment. I am a developer. So did you actually think that I was making a point about you specifically? That brings egotism to new levels. The point I was making was an analogy (hence the use of the word 'like'). It was that just as a console platform is a toy-like version of a desktop one, so is the iOS platform a toy-like version of a proper mobile platform. You seem to be arguing that mobile computing isn't important enough to warrant the same sort of open ecosystem that exists in the desktop world, that because you can't personally envisage ever developing on any mobile system that a toy like platform is the best way. This strikes me as extremely short sited for 2 reasons. Firstly it shows zero consideration of how others might want to utilise their mobile devices now. And secondly it shows no thought as to how mobile devices may evolve in the future. There are many possible technological breakthroughs that could have you using your mobile device as a primary development environment in the future.