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I have written quite a bit of SPE code. The primary issue is that the SPE processor could only read/write to 256kB localized memory (without doing a DMA). So l
by petermcneeley 8y ago
I have written quite a bit of SPE code. The primary issue is that the SPE processor could only read/write to 256kB localized memory (without doing a DMA). So literally object orientated code doesnt even work (because of VTables). The c/c++ model is not designed for this type of architecture. Yes there were also limitations like vector only registers and memory alignment but the biggest issue was the local memory.
- justrobert 8y agoYep the SPU you end up spending so much time managing memory. No cache they are just dumb processors. I find it funny they thought they can take ps2 vu0/vu1 and make it a processor.