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The entire premise of this study is not useful, because what you're asking is "what is the numerical occurrence of quantifiable harassment" and not "what is the
by zemo 8y ago
The entire premise of this study is not useful, because what you're asking is "what is the numerical occurrence of quantifiable harassment" and not "what is the rate and which players abandon playing the game as a consequence of feeling unwelcome and how does it vary by gender". What do the numerical rates of harassment tell us, and how are they actionable? If a group of players does not play because they feel unwelcome, THAT is the thing that matters, and your study does absolutely nothing to analyse this criteria.
> I avoided ever using voice chat and would call things out in text chat when time permitted.
Again, this betrays a deep flaw in methodology, since voice chat is an integral part of competitive Overwatch. The important things to consider here are: what percentage of players are comfortable using voice chat and how does that vary by gender; does availability and usage of voice chat confer any competitive advantage to the player; and do the two factors interact in such a way as to confer a competitive advantage to one gender over the other?
I find it disturbing when men do scientific studies to determine if women's stated experiences are real.
- minitech 8y ago> If a group of players does not play because they feel unwelcome, THAT is the thing that matters What, in terms of profit? (And in the next paragraph, competitive advantage, really?) That’s a very narrow view of what it means for something to “matter”.
- zemo 8y agono, in terms of the fact that they literally ran away because of harassment. That's important, and if I have to explain to you why people leaving due to serial harassment is bad for communities, we have nothing to talk about.
- minitech 8y agoWe agree that people leaving due to serial harassment is bad for communities. Do you disagree that harassment is an issue even when it doesn’t cause people to leave? Because that’s what it sounds like, and it sounds ridiculous.
- dragontamer 8y agoHow do you even measure that? This post is useful because it is a well-documented experiment that proves the difference between male-usernames and female-usernames online.
- hexane360 8y agoWhy can't we have both? The response to studies of the nature you suggest is often "maybe women are more sensitive" or "facts don't care about feelings" or "everyone gets harassment".
- leetcrew 8y ago> I find it disturbing when men do scientific studies to determine if women's stated experiences are real. women as a group do not have "stated experiences". individual women do, and if you talk to enough of them you'll find out that they have very different experiences and opinions. most women I have talked to who play competitive video games do say that they experience gendered harrassment, and I don't see any reason to disbelieve their individual accounts. on the other hand, I don't actually know very many women who play these games, so my sample is pretty small and possibly skewed by all the filters that influence whom I am likely to have a conversation with. if I cared a lot about this specific issue and wanted to collect more data and apply stastical techniques, why would that be disturbing?