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Honestly, I'm really disappointed with Apple for pro use lately. 1) not testing stuff thoroughly - the i9 mbpro overheating saga ("fixed" by firmware upgrade),
by dharma1 8y ago
Honestly, I'm really disappointed with Apple for pro use lately.
1) not testing stuff thoroughly - the i9 mbpro overheating saga ("fixed" by firmware upgrade), this T2 usb2 dropout (which probably isn't fixable at all) - unacceptable.
2) releasing significant GPU upgrade 2 months after a flagship mbpro release - I and many others were screwed by buying the latest and greatest (the most expensive laptop I've ever bought) only to be obsoleted 2 months later by 90% faster GPU that doesn't overheat, with no chance for customer exchange at that point.
Inexcusable, I pay the Apple premium to avoid crap like this, now I'm wondering what I am paying 2x for?
- S_A_P 8y agoWhich mbpro are you referring to on the GPU upgrade? Ive not been keeping up. I will add that the T2 chip seems to be a solution looking to create a problem. I had a lot of grief with my iMac Pro and the T2 chip causing kernel panics. I had to re install Mac OS and that seemed to resolve it for the most part. I use my imac pro for audio so Im thankful I have a thunderbolt interface. If I had spent that 5k for a space grey paperweight I think I would be pretty furious.
- wlesieutre 8y agoThe 2018 Macbook Pro (introducted in July) got an update with Vega graphics in October https://www.theverge.com/2018/10/30/18042572/apple-amd-vega-graphics-options-macbook-pro https://www.theverge.com/2018/10/30/18042572/apple-amd-vega-...
- 013a 8y agoMost recently, I'd also include the "iPad Pro Shipping Without A Headphone Jack". It's different than ditching the headphone jack on the iPhone, which is mostly just an inconvenience and wireless headphones are becoming more popular anyway. Music production is literally one of their big advertising markets for the iPad, with a vast array of applications available. Wireless headphones are unusable for music production (not just quality, but also latency) (not Apple's fault, its just bluetooth). So if I want to mess around and make some sounds, I need a dongle for my headphones; and most often, I need a full expensive USB-C hub because I need a second USB-C port for charging. So now, you've got a hub to get two USB-C ports, then you've got a USB-C -> 3.5 dongle on one of them (some USB-C hubs have built-in 3.5 ports, but these don't generally support audio passthrough, and the DACs inside the hub are shit compared to Apple's official ones). If you've ever owned a big USB-C hub like this, you'll know that they get Hot. Like, "that's uncomfortable to touch" Hot. All they had to do is put two USB-C ports on it. That's fine; I get that headphone jacks are thick and "last gen". But they couldn't even do that.
- ahakki 8y ago> the DACs inside the hub are shit compared to Apple's official ones Nevermind the fact that Apple's official $9 audio dongle also only has a barely acceptable DAC in it.