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If you're new to Magic Lantern and need a getting started guide, here is an in depth tutorial I created :) https://www.youtube.com/watch?v=LHzQkJNMIzU https://
by jakecopp 8y ago
If you're new to Magic Lantern and need a getting started guide, here is an in depth tutorial I created :)
https://www.youtube.com/watch?v=LHzQkJNMIzU https://www.youtube.com/watch?v=LHzQkJNMIzU
- markholmes 8y agoHey, thanks for this. I watched this video a few months ago when I was getting started with Magic Lantern. Nice work!
- jakecopp 8y agoThat's great to hear, cheers!
- PavlovsCat 8y agoTo repay you here's a little random tip, because the sound on that video is kinda boxy (with my headphones anyway), and this helped me greatly (to be honest, it kinda blew me mind how much this can fix) With a sample editor that can use VST/AU effects, and the free version of this, or something that has the same functionality: https://www.tokyodawn.net/tdr-nova/ https://www.tokyodawn.net/tdr-nova/ 1. take a frequency band, put the Q for it to max or near max, and gain to max. 2. sweep the frequency until you find the one that makes it sound extremely boxy (it's probably below 1k but don't take my word for it, you will hear it when you found it however) 3. now set gain to zero, activate the threshold button, and dial the threshold to a value that just makes the boxyness disappear without making it sound too thin 4. repeat with more frequencies as needed/wanted 5. compress or normalize
- richrichardsson 8y agoWhat you're mostly doing there is working out the resonances of your room/speakers/headphones. Sorry to say it, but this is terrible advice on how to apply corrective EQ.
- PavlovsCat 8y agoSo, what's a better way? Let's see your not terrible advice. > resonances of your room/speakers/headphones Yet the frequencies that stand out depend so much on the input material, and arent't the same between recordings in different rooms or with different mics, even with the same playback setup. Weird. As the manual of that VST so terribly states > This is an excellent tool to correct a boxy low-endsound, even out resonances in a recording or reduce excessive sibilance in a vocal part. Sure, they don't outline this specific approach, but others do, sadly: https://www.soundonsound.com/sound-advice/q-how-do-pinpoint-nasty-resonances https://www.soundonsound.com/sound-advice/q-how-do-pinpoint-... > In my experience visual analysis won’t usually help a great deal here, and you have to adopt more of a ‘hunt and peck’ approach, sweeping a narrow EQ boost around the spectrum and then placing an EQ cut wherever the boost sounds most unappealing And it just goes on and on :( http://indierecordingdepot.com/t/how-do-i-find-resonant-frequencies/1270 http://indierecordingdepot.com/t/how-do-i-find-resonant-freq... Of course, since you said it's such terrible advice, my ears noticing the results are probably lying to me, and I can hardly wait to find out how to do it correctly at last.
- richrichardsson 8y agoIf you are going to use that technique, don't use extreme Q settings, because as I said you are mostly going to be finding resonances that aren't actually in the signal, but are part of listening in your specific environment. Granted you will find some of the problem frequencies from the source, but with a much lower Q you're at least less likely to find stuff that isn't. EQ should be applied gently, if you require extreme settings then you have a shitty source material, take some steps to correct that. There are no pro-spec EQ hardware units that offer such extreme Q settings, because they are next to useless except in extremely limited circumstances. Just because something is repeated a lot doesn't automatically make it a great idea: see "Brexit means Brexit" or "Build The Wall" for examples.
- jakecopp 8y agoThanks very much, I'll give that a crack next time in Logic - audio EQing/compression definitely isn't my strong point :)