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sorry but this is total BS. I know projects that have been instant hits with 100 hours of work (some cheapo iphone apps for example). Then again if want to make
by kayoone 16y ago
sorry but this is total BS.
I know projects that have been instant hits with 100 hours of work (some cheapo iphone apps for example).
Then again if want to make a decent social game or a technology related product, 1000 hours will get you nowhere.
Spread over a years timeframe, which it usually takes to get a decent product to market from start to finish, thats about 3 hours a day.. Even if you leave out weekends and stuff, its still nothing.
- erikstarck 16y agoYeah, but how many attempts failed before that 100 hour project succeeded?