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Launching a product is only the first step. Seeing meaningful returns is the hard part. I can code up a chatroulette site in a weeks time, but that doesn't mean
by mixmax 16y ago
Launching a product is only the first step. Seeing meaningful returns is the hard part. I can code up a chatroulette site in a weeks time, but that doesn't mean it'll make money. Actually as far as I know chatroulette still isn't making any money. Unless you're extremely lucky or well connected you won't have 100 paying customers after a week.
It's easy to glue something together from various templates, open source libraries and modules. But apart from a few outliers it takes years to achieve an overnight success.
- nikcub 16y agoye I know, my point was more that he was trying to draw a line between his two experiences that doesn't exist. The counter-point was simply 'well here are some examples of sites that took a lot less than 1000 hours to build and they were successful'. If he said 'profitable', then I would have found other examples, but my comment wasn't support to be about the specific examples anyway It is crazy to suggest that 1000 hours is some sort of benchmark. It leads to crazy thinking where on one hand it could be 'only 800 hours to go until this is a success' and on the other 'well i have put 2000 hours into this and it is going nowhere, according to what I read on HN I should have given up 999 hours ago'