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Yes. https://vimeo.com/258421095 https://vimeo.com/258421095 It's possible to turn a single keycap into a touch surface with the mechanics of a TrackPoint, and
by jkestner 8y ago
Yes. https://vimeo.com/258421095 https://vimeo.com/258421095
It's possible to turn a single keycap into a touch surface with the mechanics of a TrackPoint, and mapping to VR. Look for a product this year.
- mncharity 8y agoOh, nifty. I didn't find a page to track keyboard status, but here's http://www.tactuallabs.com/ http://www.tactuallabs.com/ . A depth camera can give rough finger height[1], and multi-camera care and kludgery can do even better, but, that last little bit, of high-speed high-reliability millimeter-ish is-it-touching-the-key-yet/still-or-not contact determination, is something I've not seen well addressed. Given this unicorn-like keyboard, I wistfully note that having pressure sensing would be very nice too... FWIW, I also note one way a company can easily support linux, often overlooked, is to provide only an as-is unsupported binary-blob library with any secret sauce, and leave it to the community to link it, wire it to IO systems, and deal with OS variants. The payoff, for a product throttled in part by community innovation and/or adoption bootstrap, is that while linux is often a small market, it's a highly-disproportionately innovative one. For this keyboard, the envisioned market may be mostly gaming, and thus mostly Windows. But it might be a youtube "look at my neat hack" video, which prompts some game dev to support it. [1] https://frl.nyu.edu/multi-touch-with-realsense-camera/ https://frl.nyu.edu/multi-touch-with-realsense-camera/
- jkestner 8y agoYeah, this does that last millimeter in Z. It can do pressure, at least by virtue of knowing the force needed to move the keycaps and how far they've been pressed. An SDK has to be part of this. I agree that Linux support will be good to have, especially if there are people like you to play with it. We should talk.